Lattice Semiconductor Corporation announces that Valve has selected Lattice’s low power and low cost iCE40™ FPGA to enable concurrent data capture and processing for its SteamVR™ Tracking.
As a low power and low latency sensor hub on the SteamVR tracking platform, Lattice’s iCE40 FPGA significantly reduces the number of signals that need to be routed from the sensors to the applications processor (AP) / microcontrollers (MCUs) on the printed circuit board (PCB), which in turn reduces EMI emissions, PCB congestion and improves signal integrity.
A complete hardware and software system, SteamVR tracking has three main components: the base station, sensors on tracked objects, and a host processor. The solution allows the host processor to determine where the tracked objects are located in space outlined by the base stations in real-time. Valve has announced over 500 licensees around the world creating with this royalty-free technology.
In addition to SteamVR, Lattice’s devices are also used in many other VR/AR offerings including WirelessHD® connectivity for wireless VR applications allowing consumers to cut the cord for an immersive experience, multi-camera aggregation for 360 cameras, as well as inside-out cameras and MIPI® bridging for micro displays.
For more details on the SteamVR Tracking technology, please visit https://partner.steamgames.com/vrtracking/.